Playtesting with cutout paper as playing cards for Mint Tin Pirates and Mint Tin Aliens is coming to an end! The mini poker cards are in the process of being printed and it will be nice to have uniform playing cards that can actually be shuffled! =)
I was originally going to do 300 gram per square metre (gsm) cards with an aqueous coating and leave the 310 gsm linen finish plastic coated ones as a Kickstarter stretch goal. But when I look at a quantity of 200 to 300 of each game for the Kickstarter, the price difference between the two types of cards drops to $100.
Rather than create a false stretch goal for the better cards, the linen ones will be the final ones. The linen finish creates a cushion of air making shuffling easier. Mind you that mini poker cards are inherently harder to shuffle than full-sized cards, so anything that helps make that part of the game nicer and less hassle is important. The plastic coating also makes the cards more durable.
False stretch goals? You know what I mean, taking pictures of your game with wooden cubes and saying you’ll upgrade to meeples at a certain level. Not all game creators do this, and probably not most, but some do and it’s been recommended to me by peers. I can’t do this because I’ll be asking for people’s hard-earned money and that’s never something to play games with (doh! seriously, no pun intended! well, maybe a little). =p
Anywho, I digress! =D
This first set of real cards is for additional playtesting with some hardcore gamers. Once that’s done, the second batch, with any modifications, will get printed for game reviewers.
I don’t know if alpha and beta are ever used in tabletop game prototyping but it’s terminology I’ve been immersed in for years with other endeavors (mainly Sim-on-a-Stick which is alpha software).
The hand-cut paper cards were the alpha version, this set of real cards are the beta release candidate, and the reviewer and Kickstarter version will be the release to manufacturing and official general availability version (gee, sounds so official eh?). =D
Ugh, hypocrisy! (>_<)
Not that I’m a shining beacon for not being hypocritical, but this really gets my goat! (where did that expression come from? and give me back my goat!) =p
People who create Kickstarter projects who don’t, themselves, support Kickstarter projects!
Kickstarter is a social platform to help people get projects going and there are so many clever things on there that it’s inspiring.
A resounding yes to project creators who have no issue asking for help in funding their dreams but don’t do the same for others. I don’t get that – it’s like Twitter accounts that follow a handful of people but are followed by zillions.
I know that celebs don’t have the time to answer every tweet, but just like you and me, we are all constrained by 24 hours in the day (actually it’s 23 hours and 56 minutes but that’s the science teacher in me . . . ). But they can at least follow their fans back and many do – thank you.
Kickstarter project creators should, imho, practice what they preach and be social participants in Kickstarter, not just ask for hard-earned money.
Ugh, okay that’s my rant, now back to writing about a chicken & a goat (see, I need my goat) and back to creating a Kickstarter page for Mint Tin Games! =D
Phew, working for a living and trying to do your own thing can be challenging (read: real life gets in the way!). =p
I’m in a push to get playing card files out to Printer Studio tonight and the “official” prototype ones for Mint Tin Pirates are done. woot! =D
I create mock-ups in Fireworks and use a letter-sized template to print 16 cards per sheet (mini poker card size) to save paper and keep card cutting easy.
Once the paper prototype has been blind playtested – Pirates and Aliens have each seen a tad over 100 games with about 25 different people – I export the vectors to FXG (File > Export > FXG and Images) and then tweak in Illustrator.
The last bit was the card back. For this I found public domain images, one from a painting by a US Navy Seaman in the late 1700’s and another from a 1798 book. As with any US government image, video, or audio from the military or NASA, American citizens can use those without restrictions.
The backs are fine for these prototypes but not for the actual Kickstarter version of Mint Tin Pirates. All art will be further tweaked before the “production” version is printed.
These images are double the actual size (mini poker cards); the top is the print-safe area and the bottom is the full bleed.
Avast! Now onto Mint Tin Aliens! (oops, too much pirate on the brain!) =D
I hope you have a great day and get to spend some time on your personal projects! =)
I’m like a little kid!
Yesterday after work, I saw the UPS truck pull up and ran out to meet the driver and grab my package – 250 custom dice for Monsters vs. Humans!
That silly game will Kickstart in the next three weeks and I wanted to be certain that I could get all of its components in a timely manner. =)
Life gets in the way!
Whether it’s family life, personal challenges, work, friends, commitments, or personal endeavors – there’s always a balance that should be struck.
“Balance” is a nice euphemism for an idyllic, albeit mostly elusive, set of circumstances in our lives that both compete for our time and energy and recharge us.
I have 5 kid’s books in various stages of completion. Some are with the editor, one is with the illustrator, the InDesign templates are done, and all are in line to be published in November and that date seems reasonable.
I’m also working on two Kickstarter projects for 3 games – one of which I’d like to launch in 3 weeks and another in September.
The first one has been fun to create and a great learning experience so far. It’s a simple and silly game mentioned in a past post and uses shot glasses and custom dice.
Keep an eye out for Monsters vs. Humans – A Shooter Game. =D
The second one’s getting down to the wire and causing some angst in the “life balance” department!
Final play testing occurs tomorrow night at a local Meetup and then it’s full steam ahead for game reviewer prototypes. This second project is a pair of mint tin games.
All of the game components are in good shape – I have the mint tins which are the game boxes, loads of mini meeples, and the dice.
But . . . what’s missing is the final artwork for the labels and the mini cards! =(
I’m doing the art myself and have some of it done but sometimes I get stressed out (that and an intense week long training course I’m attending for work next week! bah!). =p
Well, I just have to smile and keep in mind that stuff like this, making games and writing books, isn’t a bad burden at all! =)
Printer Studio has a good reputation in the game community and certainly has good pricing. For Mint Tin Pirates and Mint Tin Villagers, mini cards will be used. These are half the size of a poker card and fit well in the mint tins.
However, I’ve never seen the cards first hand and needed to before finalizing the Kickstarter page. I needed business cards and typically use mini Moo cards but figured I’d get a 54 card deck of mini cards instead. A bonus is that these cards are much less than the mini Moos and come out to about a nickel a piece.
What better to spark a conversation about upcoming Kickstarter projects than to have a quirky business card.
When researching game components, I came across two posts about Printer Studio cards that helped me decide to use them. And I’m happy with what I received. To add to the online info about Printer Studio cards for game designers, I’ve snapped some pics and added captions to them. You can see a bigger version of each pic by clicking it. =)
These are the 310 gram per square metre cards with a linen finish. Even though these are printed in California, the paper comes from France and has a great feel, springiness, and snap. The linen finish creates a cushion of air for effortless shuffling.
It’s been a beautiful morning here on the New Hampshire Seacoast and I’ve spent a few hours writing on book four of the ChuChu Chicken & Pedro the Goat books.
As a break from that, I thought about a simple game that may help me ease into Kickstarter. My thought is rather than jumping in with a full blown “do or die” project, why not dip my toe in with something smaller that I can learn from.
Humans versus Monsters! A drinking game? Perhaps! =)
You don’t have to drink alcohol to have fun with this (I don’t drink anymore but I do miss my Friday evening martinis . . . ).
If this moves ahead, it would be a short 13 day Kickstarter with a low funding amount – maybe $500 from what I’ve priced out so far – 2 custom dice which I already have a couple dozen of for another game, a custom printed shot glass, and a micro game-board (a waterproof PVC poker card).
Here’s the game-board:
I’ve always been easily amused. Growing up in Canada on a bee farm without a TV and as an only kid is a big factor in that.
As such, my discovery of an inexpensive ($9.59 – 40% off sale) paper trimmer totally made my day, week, and probably month!
I went looking for a hexagonal paper punch that a friend at work told me about and right next to it was the bestest thing ever! *cue angel choir* =)
I’ve cut out hundreds (maybe even thousands) of mini poker cards in the last month and a game set takes me like 25 minutes to complete (I may be slightly persnickety in that task). This amazing invention (tops the wheel and fire in my book) has changed my world.
All that to say – have a great weekend! =)
clockwise from top left – past prototype cards (which I save to draw on the back of), evil scissors (bah), Printer Studio card sample pack, extra large hexagon squeeze punch, tiny hex tiles (maybe a Min Tin Zombalamba is in order), surecut card making paper trimmer, and round ‘n round twist and flip corner punch
It’s so easy to get all crazy and for life to be hectic. That’s probably one of the reasons that ChuChu & Pedro are finally getting published. They’re a way for me to connect with being a kid on a bee farm in Canada (bees are really tiny to lasso). =D
It seems like forever ago in some ways but sometimes it’s like it was yesterday. Beautiful summer days of exploring with my dog without a care in the world.
While writing, I wanted to be certain if bees drink water. I remember them gathering at the edge of a small creek but wasn’t sure if they were drinking water or doing something else (gathering clay like a mud dauber?).
This video made me stop and breathe and be thankful for so many things in my life. =)
direct link – http://youtu.be/sH7aNZ7sFE4
It’s easy to think about writing a book or think about creating a game – following through is where it can get tough.
Being stubborn and having perseverance are important but don’t mean the same thing.
Stubbornness is holding fast to an idea and perseverance is moving ahead, despite obstacles.
Once we invest effort into an idea, we tend to hold on to it. That’s good, to a point, because we’ll have thoughts of “how will I deal with x, y, and z?”
But is your idea a good one?
Time will tell. Maybe a little luck too. And certainly how you deal with stubbornness and perseverance.
- J.K. Rowling was turned down by several publishers.
- Madonna spent years working to be a dancer. One night she filled in for a singer.
If Rowling had accepted rejection or Madonna held fast to being a dancer, we might not know of either one.
I’m no Rowling and no Madonna (lol, on many, many fronts!) but I am inspired by them and hope that I can balance stubbornness and perseverance wisely.
My kid’s book series, ChuChu Chicken & Pedro the Goat, had been an idea for 7 years. Now the first two are being edited and the first is being illustrated. The InDesign templates and ISBN numbers are ready and they’ll be published in November. This project took a lot of perseverance. =
My games are a different story (oh no! no pun intended!). =p
I started with a “euro” game and, a few months and some playtesting later, the concept and components are defined. Looking at self-publishing, just like my books, I ran into reality! $26 in components plus a homemade game bag. =(
Do I rework the game to use fewer components and change die-cut tiles to something easier? Change the graphics I’ve spent hours on plus the Kickstarter page? Give up the dream of a maker movement, non-offshored, game?
The Rowling/Madonna moment!
My decision – move it to the back burner but create a new game that will be self-published. Mint Tin Pirates was born and, thanks to game design meetups, Mint Tin Knights came about too. Two games will make for a more interesting Kickstarter in August.
But . . . what I thought would be a genius reworking of Pirates to become Knights felt like an unimaginative reskinning of Pirates. It would feel like a ripoff as a Kickstarter reward.
Ugh, another Rowling/Madonna moment! o_O
Like the first one, this turned out to be good! o/
Mint Tin Villagers! A 2 person cooperative 10 minute filler game with a vastly different feel to Pirates.
Time will tell if I’ve dealt with stubbornness and perseverance wisely.
What about you? Any ideas you’d like to move to projects – why not this week? (^.^)