First games sold!

It’s fun to see some of these Mint Tin games being bought as presents by a friend who will be visiting family in Switzerland. But these aren’t final “production” versions.

In fact, these are what I call the New Hamphire edition.

Yes, New Hamp_hire – I missed the “s” on the labels! Doh! =p

My editor worked her magic on the game instructions but I never ran the labels by her. I should have followed my own advice and had her look at everything! More labels are on the way . . .

Oh well, I’ll consider myself a publisher-in-development – at least until I can spell the state I live in! =D

hamphire
*facepalm*

 

12pak
six of each, Mint Tin Pirates and Mint Tin Aliens, on their way to Europe in the morning

 

Donating Games – excellent move

posted in: games | 0

Yesterday I blogged about US game libraries, or the lack thereof, and then took to twitter for more searching. I came across a few gaming cafés which also struck me as a nice place to donate games to.

I strongly believe in giving back to the community and donating games seems easy.

Games let us forget our challenges for a moment and give us a wonderful way to interact with others.

For the game designer, donating games can be a bit expensive depending how your game is published.

Donating games won’t bring much attention to your games, and should not be donated with that intent, but it can make a difference. Even just one game can be played over and over again.

I’m fortunate my unorthodox approach to game design allows me to make even small quantities in an economical manner (no need to do minimum runs of 2000 games).

Erin of The Geeky Gimp expanded my perspective by suggesting shelters and hospitals and Nate of MicroStack Games added charity auctions to the list.

I’ll be creating a list of cafés, shelters, hospitals, and charities that seek game donations and make that a dedicated page linked from the sidebar with their contact info.

Personal note – at first I questioned the value of donating to gaming cafés, after all, they are commercial enterprises and some will even rent your game out. They should buy my game! But, gaming cafés nurture and share what tabletop gaming can do and in today’s hectic and stressful world, being able to unplug might benefit us all with kinder human interactions.

I know that’s lofty and such, but isn’t that a nice thought for what your game could do?  =)

 

happy