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The value of an editor – for books and games!
29 May 2014

The value of an editor – for books and games!

by subQuark | posted in: games, publishing | 0

An editor is a necessity when publishing a book. Or at least in publishing a book that one hopes has some level of success. Two million new books are published every year (wiki by country). 2,000,000 One way not to … Continued

editor
Balancing components with game play time
23 May 2014

Balancing components with game play time

by subQuark | posted in: games, Min Tin Knights, Mint Tin Games, Mint Tin Pirates | 0

Can a light and casual game playable in 10 minutes have some “extra” components? Our mint tin game has to be social – you have to be able to carry on a conversation in an environment that could have distractions … Continued

erin, geeky gimp, mint tin pirates

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